Simple Usage
Switching between Locked and Orbit camera modes is the most common.
Switching between Locked and Orbit camera modes has been made quite easy. Simply call the Airship.characters.localCharacterManager.SetCharacterCameraMode
method and pass in the desired camera mode type.
To set the camera to the Locked mode, use the LOCKED
camera mode type:
For more complex and custom camera setups, see the Default Camera Modes and Camera Structure pages.
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