> For the complete documentation index, see [llms.txt](https://docs.airship.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.airship.gg/accessories/accessories-intro.md).

# Accessories Intro

Accessories can be attached to the character by their bones (Rigid) or by weight painting (Skinned) . These could be clothing, face decals, weapons etc.&#x20;

Players customize their accessories through the Avatar editor, but each game can also overwrite characters accessories.

<figure><img src="/files/7HxbpQVUr4LmFJJ7GqWX" alt=""><figcaption></figcaption></figure>

Characters have pre defined slots, and each slot can only have 1 accessory at a time. For example if your game forces a hat on a character, the players avatar hat will disappear and be replaced. The current slots can be seen in the dropdown on AccessoryComponent

<figure><img src="/files/SZjFMYoV1YkDEI1Et2mP" alt=""><figcaption></figcaption></figure>
