Creating Accessories

Accessories are stored as prefabs with the AccessoryComponent attached to the root gameObject. You can use an auto creation tool to unpack a 3D model or manually setup your accessory. Within the prefab you can customize the visuals however you want.

Auto Create

  • Create a folder for your item and place any 3D models in it (FBX suggested)

  • Select the model(s) that you want to auto unpack

  • Select the menu option "Airship -> Avatar -> Create Avatar Accessories From Mesh"

Manually Create

// todo

Accessory Editor

// todo

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