Character Ragdoll
Quick toggling of ragdoll physics for characters
const ragdoll = this.gameObject.GetAirshipComponent<CharacterRagdoll>();
if(ragdoll){
ragdoll.SetRagdoll(true);
ragdoll.AddExplosiveForce(
80,//Force value
ragdoll.transform.position, //Explosion center point
3,//Explosion radius
0.25, // Upwards force modifier
ForceMode.Impulse,
);
}Last updated