Server Management

Airship provides tools for creating and managing instances of game servers through the Platform.Server.ServerManager API.

Creating Servers

You can create a server by calling CreateServer(). You can provide additional parameters to this function to define things like the starting scene, the access mode, and other custom configuration.

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More information on creating servers is available on the Server Transfers page.

Shutting Down Servers

Game servers with no players are automatically shut down after a few minutes, so you don't need to explicitly shut down a game server. If you do want to shut down a game server, you can use the ShutdownServer() function.

Retrieving Server Data

You can retrieve basic server configuration information for any running game server using the GetServer() function.

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