Character Camera
Changing Camera Modes
// Enter orbit camera mode
Airship.Camera.SetMode(CharacterCameraMode.Orbit);
// Enter fixed camera mode
Airship.Camera.SetMode(CharacterCameraMode.Fixed);First Person
// Specify first person or not
Airship.Camera.SetFirstPerson(true);
// Toggle on and off first person
Airship.Camera.ToggleFirstPerson();
// Listen to first person changes
Airship.Camera.ObserveFirstPerson((isFirstPerson) => {
print("First person: " + isFirstPerson);
})Last updated