For the complete documentation index, see llms.txt. This page is also available as Markdown.

Lifecycle Events

Aside from the usual events in an AirshipBehaviour, the network behaviour adds the following you can use:

General Networking Events

  • OnStartNetwork - Method called when the object starts networking

  • OnStopNetwork - Method called when the object stops networking

Server Only

  • OnStartServer - Method called when the object starts networking on the server

  • OnOwnershipServer - Method called when the ownership of an object is changed on the server

  • OnSpawnServer - Method called when the object spawns on the server

  • OnDespawnServer - Method called when the object is despawned on the server

  • OnStopServer - Method called when the object stops networking on the server

Client Only

  • OnStartClient - Method called when the object starts networking on the client

  • OnOwnershipClient - Method called when the ownership is changed on the client

  • OnStopClient - Method called when the object stops networking on the client

Execution Ordering of Events

The Lifecycle Events of an AirshipNetworkBehaviour

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