Lifecycle Events

Aside from the usual events in an AirshipBehaviour, the network behaviour adds the following you can use:

General Networking Events

  • OnStartNetwork - Method called when the object starts networking

  • OnStopNetwork - Method called when the object stops networking

Server Only

  • OnStartServer - Method called when the object starts networking on the server

  • OnOwnershipServer - Method called when the ownership of an object is changed on the server

  • OnSpawnServer - Method called when the object spawns on the server

  • OnDespawnServer - Method called when the object is despawned on the server

  • OnStopServer - Method called when the object stops networking on the server

Client Only

  • OnStartClient - Method called when the object starts networking on the client

  • OnOwnershipClient - Method called when the ownership is changed on the client

  • OnStopClient - Method called when the object stops networking on the client

Execution Ordering of Events

The Lifecycle Events of an AirshipNetworkBehaviour

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